JSRS4 APEX is a sound modification for ArmA3. The purpose of this modification is to bring new sounds to the game, making it more exciting. Many would say it makes the game much more realistic, but that is not the initial purpose of this modification. Even if some sounds are authentic to what we call "modern warfare", still the main purpose was just to create a certain type of sound feeling.

For the confusion with the versions: This is JSRS4, the 4th mod, version 1.0, the first stable version of the 4th mod! Please delete all old versions, don't mix them.

The mod adds over a few thousand new sounds to the game, most ingame sounds are exchanged by these. The mod adds many new features and effects to the original JSRS sound framework. No CBA required and it works a 100% in multiplayer.

To install the JSRS4 APEX you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

Server Side Dummy Files for JSRS3 DragonFyre EDEN 1.4:
Here are the needed Server Side Dummy Files for JSRS3 DragonFyre EDEN 1.4 Public Server Support
These need to be loaded by the server to prevent RPT "missing sound file" spam: Server Side Dummy Files for JSRS4 APEX 1.0

What do I required to run this mod?
JSRS4 APEX do NOT need CBA nor ANYTHING else. Your ArmA3 should be at least on the latest version ( or on APEX) and not on DevBranch. Please use this mod with the stable branch, thats the only version I can determine issues and problems with! The DevBranch is a "change on the fly" ArmA3 version. If I`d fix these problems, it might cause issues on the stable version again and wise versa. So I only can support one of the two version. Keep that in mind.

All kinds of handling sounds (realoding a weapon, planting a satchel) are causing an error message on the server you play on. To solve this, I have made Server Side Dummy files that need to be loaded by the server so the „virtually missing sounds“ are not missing anymore. However not all admins like to load these files. So the mod comes without any handling sounds! Those can be added tho, but they have their own signature! If the server doesn't allow the handling sounds, you can join with these!




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