My thoughts on what would make a better (and more popular) server. Vehicles At the moment the armed Hunter/Strider etc are over powered, especially when a new player is trying to deal with one. Normally you would use RPG's to combat this sort of thing but I think this is not the direction we want to go in as it is just creating a new problem that will need fixing. I am suggesting that you charge 5/10k for ammo reloads and maybe add an armed helicopter - for example the Ghost hawk or the Pawnee without rockets. Increase the storage capacity of the larger vehicles - currently an Offroad / Strider can hold as much or more as the flat bed lorry / Zammak transporters. Which makes them pointless. Helicopters - is it possible to reduce the fuel consumption on them? All I seem to be doing is flying between petrol stations. Especially in the smaller ones. Black Markets Give people reason top use them. Give an increase in the Pop Tabs you get from selling to them - by 10-15%. Maybe have a service there that cannot be found anywhere else. Spawn Points Maybe too many - makes it too easy to get back into a fight. Probably not a popular change however. Missions Spread the Bandit patrols over the whole map. Will make it harder for 'bandits' to turn up and kill people when they have finished the mission. Currently as the missions are all on top of each pother, it is very easy for a group in an armed Hunter (etc) to drive between them all taking the mission crates from the people that have put the work in. I know I am guilty of this myself - but it doesn't mean it should continue to be that easy. Mission rewards need to be tweaked a little bit. For example it is annoying to get guns that do not have ammo (and ammo that has no gun). Weapons Adjust the loot rates of certain weapons, high end DMR's and LMG's should not be spawning in residential area's as much as they do. Maybe increase the prices on some weapons too. Would be nice to see people taking advantage of the MAS weapons instead of everyone using the Marksman DLC guns only. Bases They should not be invulnerable to damage. Currently we are missing out on one of the best parts of these sort of games - base raiding. The Plot pole should remain as it is - at least until the Exile mods release the territory stuff they are planning on. Misc Have meds spawning at the hospital. On the zombie server would it be possible to have missions where you have to clear demons and zombies out of over run towns? Much like the current invasion missions but with zombies instead. Also zombies are able to kill in the safe zones - including the traders and guards - who do nothing to defend themselves.